Interview with Dom Hofmann on how and why he created Loot, the communities, creativity, and NFT speculation it spawned, and the future of the project (Casey Newton/Platformer)


He informed me that a lot of people have been asking for games that are set in science-fictional or fantastical worlds. They desire interoperability with other worlds. They want to have the option of adding to that. They want to be certain that their possessions will always be with them. I was simply elaborating in that direction. It was an investigation.

He said that the only thing he really wanted was for everyone to select to take one of the bags he provided.